Playability: Reiter (There is a lot of possible hotspots and places to walk on)
Artistic Execution: ildu (Really beautiful artwork. Looks very professional. Would look great as wallpaper)
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.Show posts Menu
Quote from: Rincewind on 11 Oct 2021, 07:16
Overall, it felt a bit too uneven, gameplay-wise. I would rather have seen that it focused entirely on the story and exploration and made it more in the vein of above mentioned Gone Home/Edith Finch, or focused more on the puzzles, making them a bit more consistent challenge-wise.
Having said that, I did enjoy the story, the exploration and the whole atmosphere of it, so I would recommend trying it out for that reason alone.
Quote from: WHAM on 03 Sep 2021, 15:58
Long story short, though: I didn't like it very much. I expected more puzzle solving in the vein of Myst, a chance to rake my brain and feel challenged, but got something so watered down it often felt like I was playing a short and simple kids game.
Then again, for people who are new to both Lovecraftian mythos and puzzle games, this may well work as a soft landing into the two genres, so it's not all bad and I can see there being an audience out there for it. Just not what I was looking for.
QuoteQuote from: KyriakosCH on Yesterday at 18:45
While I like Beksinski, his style (imo) just isn't distinctive enough to make him a top artist.
Really? I thought he had a pretty recognizable style.