Adventure Game Studio
Welcome, Guest. Please login or register.
Have you missed your activation email?
Summary

Vince Twelve

AGSer

Offline
Best Innovation Award in 2006, for 'What Linus Bruckman Sees When His Eyes Are Closed' Vince Twelve won a Best Innovation Award in 2006, for 'What Linus Bruckman Sees When His Eyes Are Closed'.
1,950 (0.309 per day)
Dog
Male
39
Omaha, Nebraska

06 Oct 2004, 10:07
25 Jan 2022, 05:25
26 Oct 2020, 20:17

Scripting
I like using parts of AGS for things they weren't originally intended.
Story Design
I love telling stories.

Forest
Everything Else
Resonance Winner of _award_name at the AGS Awards in 2012 Winner of _award_name at the AGS Awards in 2012 Winner of _award_name at the AGS Awards in 2012 Nominated for Best Player Character at the AGS Awards in Winner of _award_name at the AGS Awards in 2012 Winner of _award_name at the AGS Awards in 2012 Winner of _award_name at the AGS Awards in 2012 Winner of _award_name at the AGS Awards in 2012 Winner of _award_name at the AGS Awards in 2012 Winner of _award_name at the AGS Awards in 2012 Winner of _award_name at the AGS Awards in 2012 Winner of _award_name at the AGS Awards in 2012 Winner of _award_name at the AGS Awards in 2012
Design, story, programming, additional art
Blades of Passion: An Oceanspirit Dennis Adventure Nominated for Best Player Character at the AGS Awards in Nominated for Best Voice Work at the AGS Awards in
Voice acting
∞ bit Nominated for Best Non Adventure Game Created with AGS at the AGS Awards in Nominated for Best Programming at the AGS Awards in
Design, Scripting, Art, Sound
Frantic Franko: Bergzwerg Gone Berzerk Winner of _award_name at the AGS Awards in 2009
play-testing, beta-testing
Nanobots Nominated for Best Game Created with AGS at the AGS Awards in Nominated for Best Original Story at the AGS Awards in Nominated for Best Dialogue Writing at the AGS Awards in Nominated for Best Player Character at the AGS Awards in Winner of _award_name at the AGS Awards in 2008 Winner of _award_name at the AGS Awards in 2008 Nominated for Best Character Art at the AGS Awards in Nominated for Best Animation at the AGS Awards in Winner of _award_name at the AGS Awards in 2008 Nominated for Best Tutorial or Documentation at the AGS Awards in
Scripting, debugging
The Dwarven Dagger Of Blitz
some testing and tips
La Croix Pan Nominated for Best Background Art at the AGS Awards in Nominated for Best Animation at the AGS Awards in Nominated for Best Use of Sound at the AGS Awards in Nominated for Best Short Game at the AGS Awards in Nominated for Best Programming at the AGS Awards in
Beta-Testing
What Linus Bruckman Sees When His Eyes Are Closed Nominated for Best Puzzles at the AGS Awards in Nominated for Best Music at the AGS Awards in Winner of _award_name at the AGS Awards in 2006 Nominated for Best Documentation at the AGS Awards in Winner of _award_name at the AGS Awards in 2006
Design, Writing, Scripting, Art
Spooks Nominated for Best Game Created with AGS at the AGS Awards in Nominated for Best Story at the AGS Awards in Nominated for Best Dialogue Writing at the AGS Awards in Winner of _award_name at the AGS Awards in 2006 Nominated for Best Non Player Character at the AGS Awards in Nominated for Best Gameplay at the AGS Awards in Winner of _award_name at the AGS Awards in 2006
Scripting, debugging
Domestic Conspiracy Demo
Design, Writing, Scripting, Art
Anna Nominated for Best Non Player Character at the AGS Awards in Nominated for Best Short Game at the AGS Awards in Nominated for Best Programming at the AGS Awards in Winner of _award_name at the AGS Awards in 2005
Design, Writing, Scripting, Art, Sound