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Messages - OneDollar

#1
New "Remastered" version released!

The original version of A Flight To Remember was created in less than a month for a MAGS competition. I was very happy with how it came out, but due to the time constraints there were a number of things I had to cut. Schedule slippage also meant the game came out on the 29th of December which is... maybe not the best time to release a heavily Christmas-themed game :undecided:

Anyway I thought it might be nice to revisit the game and add some of those missing features and release a Remastered version for December 2022. Over the last couple of months I've added in new special-case animations, rebuilt the save interface, fixed bugs, and generally added polish to make the game even better. I've also taken advantage of some of the features of the latest AGS builds and made a (test) web version of the game.

I hope you enjoy, and happy Christmas!

Also thanks Cat for Pick of the Month - that was a lovely surprise when I went to edit the game's database entry!
#2
Before I could reliably crash the game on the first alt+tab. With this build it's much harder to trigger, but like eri0o I can still occasionally trigger it. I haven't been able to spot a pattern. I don't think it was speed, it just seemed like if I sat and alt+tabbed enough times eventually it would go not responding. One time took 40-ish attempts, another took 60-ish. I did also manage to recover the 'not responding' process a couple of times, again couldn't figure out a way of reliably doing that though. It might have happened after I alt+F4'd a couple of other open windows, or maybe just sometimes switching back to the process does recover it.

Had a quick test of the greyed out GUIs and that looks to be fixed in this build too.

Thanks for your hard work!
#3
Quote from: eri0o on Sat 29/10/2022 00:40:37@OneDollar were you able to figure how to reproduce the grayed GUI thing you mentioned?

Edit: turns out I managed to reproduce it, opened an issue, thanks for reporting.

Thanks, I've been seeing it on some of my mini cutscenes and not on others so it was pretty odd. I had time for more testing today and I think it's caused by the Display() function being called as the last blocking function. I've added some examples to your issue.
#4
Interesting that it's intermittent for you, it seems to happen immediately on first alt+tab for me. I'm on Windows 10, haven't tried on 11 yet.
#5
Awesome work dev team, well done! I've been following development on and off for a while and there's a lot of cool things being added to AGS.

One thing I've spotted - if I run a game in fullscreen using the Direct3D 9 driver and switch applications (either by alt+tabbing or by clicking on my second monitor) the game goes not responding and has to be forcibly closed through task manager. This doesn't happen with OpenGL or the SDL 2D Software renderer. It's also fine in windowed mode or when I use the 'Fullscreen as borderless window' option, so it seems specific to how Direct3D 9 is doing dedicated fullscreen. AGS 3.5.1 also doesn't do this, so I guess it's something to do with the move to SDL2?

I'm also seeing another bug where greyed out GUI controls (disabled during a blocking event) aren't being drawn as ungreyed until the mouse hovers over them... but only in one particular scene of my game. They work fine in similar sections and I can't reproduce in a new game file. I'll let you know if I figure out how to reliably trigger that.
#6
Thanks milkanannan!
#7
Quote from: Pax Animo on Wed 16/03/2022 22:13:28
I had the CD version of Toonstruck which had an unsolvable puzzle in it. I was big into point n click games at the time so i knew some of the annoyance that could be involved within their puzzles so i spent days trying solve this Toonstruck puzzle which later on turned out to be a game breaking bug. Think i read about the bug in a gamer magazine as access to the internet back then was limited.

Curious what this was, do you remember? Toonstruck is one of my favourites.

Ages ago someone on these forums (Monkey0506 maybe?) found a soft-lock in The Secret Of Monkey Island. Spoilers for a game you've all already played:
Spoiler
In part 2 when you're on the ship you need to light an item on fire so you can light the cannon fuse. There's a few different items you can use (feather, business card, book), but the problem is you can also add most of them to the cooking pot at which point they're gone for good. The game tries to stop you locking yourself by letting you set fire to the treasure map/dance instructions from part 1, and it won't let you add these to the pot to get rid of them. The problem is it's possible to find the treasure just by walking around the forest without every needing to buy the map. So you could get to part 2 without having the map in your inventory, add all the other flammable items to the cooking pot and then you're stuck.
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#8
Quote from: heltenjon on Sat 01/01/2022 19:32:09
I suppose you're talking about the goose, or is there something else I missed?
I'm talking about
Spoiler
the Christmas cracker in the bottom left of the options screen.
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Quote from: heltenjon on Sat 01/01/2022 19:32:09Small bug report: When I set the Goose to "forgiving", then had it chase me around and went into the options again and changed it back, it immediately attacked me. And after that there was no way to get out of the options screen. (Workaround: simply don't do that.)  ;)
Good catch, I had a feeling there'd be at least one bug I'd missed with the goose. I'll fix that up after MAGS.
#9
Thanks for the kind words everyone!

Quote from: Sinitrena on Fri 31/12/2021 14:47:22
OneDollar, you might want to have a look at the save/load gui, it looks a bit squished and you can't really read the names you give your savefiles.
Yeah, making a custom save/load GUI was on my 'to do' list but I cut it because I'd already spent several more days on the game than I'd planned and I wanted some Christmas break. I might come back and update it once MAGS voting is over.

Quote from: Shadow1000 on Fri 31/12/2021 18:21:24
I have to confess that I did NOT just breeze through the puzzles so every time I got a bit further I said "Oh YEAHH!!!" in joy.
I'm glad you liked the puzzles, I was a bit worried I'd spent too much time on the art side and the puzzles were going to be too straightforward and easy.

Quote from: heltenjon on Sat 01/01/2022 02:04:56
Why should Easter have all the eggs?
That's not the only Easter Egg in the options...
#10




Santa Claus in A Flight To Remember (remastered version)
Santa needs your help! After some distracted flying he's dropped several of his presents and needs your help to find and repair them. This short Christmas-themed adventure game features high-resolution hand-drawn art and animation, a comedic storyline, and classic point and click puzzles. Originally an entry for the December 2021 MAGS competition "Gift Trouble" it went on to win the competition and was one of two winners of the 2021 MAGGIES award.

The "Remastered" version of the game is an update to the original for December 2022 featuring new animation, an improved save system, bug fixes and additional polish. There is also a new test version of the game that can be played in a web browser.

Download the game!
Play the (test) web browser version here!

Please leave your ratings on the AGS database, and if you have any comments, feedback or bug reports I'd love to hear them!

Links:
AGS database entry
Game's website
MAGS December 2021 "Gift Trouble"
#11
The Rumpus Room / Re: Happy Birthday Thread!
Fri 29/10/2021 22:30:32
Happy birthday Ponch!
#12
The Rumpus Room / Re: Name the Game
Tue 02/06/2015 19:02:28
That's the one! Your turn again.
#14
The Rumpus Room / Re: Name the Game
Mon 01/06/2015 22:09:36
Pretty sure that's Curse of Monkey Island.
#15
The Rumpus Room / Re: Name the Game
Tue 02/09/2014 22:07:48
Never played it, but I'll take a stab in the dark and guess Clock Tower 2?
#16
The Rumpus Room / Re: Name the Game
Thu 07/08/2014 23:09:10
Correct! Also known as Zoombinis Logical Journey.
#17
The Rumpus Room / Re: Name the Game
Thu 07/08/2014 21:45:45
Still nothing?

[imgzoom]http://www.onedollarproductions.co.uk/uploads/guessthegame5d.png[/imgzoom]

OK, hint time:

Hint 1:
Spoiler
This is the first in a series of 3 educational games, originally released in 1996.
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Hint 2:
Spoiler
There's been (recent) talk of bringing this game to tablets.
[close]
Hint 3:
Spoiler
The game was developed and published by Brøderbund Software, then later remade and published by The Learning Company.
[close]
Hint 4:
Spoiler
There were 12 different puzzles each with 4 difficulties.
[close]
Hint 5:
Spoiler
There was a big focus on developing logic and reasoning skills.
[close]
Hint 6:
Spoiler
The main characters all look slightly different to each other. Most of the puzzles revolve around this.
[close]
#18
The Rumpus Room / Re: Name the Game
Wed 06/08/2014 10:08:05
Babar is on the right track, it is an edutainment game.
#19
The Rumpus Room / Re: Name the Game
Tue 05/08/2014 21:51:24
OK, one slightly less tricky screenshot...

[imgzoom]http://www.onedollarproductions.co.uk/uploads/guessthegame5c.png[/imgzoom]

I'm surprised nobody recognises these.
#20
The Rumpus Room / Re: Name the Game
Fri 01/08/2014 21:13:56
Try another screenshot:

[imgzoom]http://www.onedollarproductions.co.uk/uploads/guessthegame5b.png[/imgzoom]
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